3D models created for use in WebAR - low poly models (under 30,000 polygons), fully UV unwrapped.

The workflow for these models are;

Modelling in 3DS Max and Blender

Unwrapped with texture maps for colour, roughness, metallic and normals created in Adobe Illustrator

Models then with exported as USDC files and converted on a Mac using Terminal commands, or by using Vectary and then exporting as USDZ and GLTF files.

These models can be viewed on a tablet or mobile device.

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