3D models created for use in WebAR - low poly models (under 30,000 polygons), fully UV unwrapped.
The workflow for these models are;
Modelling in 3DS Max and Blender
Unwrapped with texture maps for colour, roughness, metallic and normals created in Adobe Illustrator
Models then with exported as USDC files and converted on a Mac using Terminal commands, or by using Vectary and then exporting as USDZ and GLTF files.
These models can be viewed on a tablet or mobile device.